Category: 3D Animation
Maya Tutorial: Bouncing Ball 3
Instead of the default camera that Maya provides its users there is another camera option that is you can work in Maya like a cinematographer and you can make a film of you Animation from any angle in Autodesk Maya like in real world but there is an end point I of Maya’s camera or the range to which the camera can view.
Maya Tutorial: Bouncing Ball 2
This is a series of the tutorial for the beginner to work in Maya Animation forming with the workflow like experts. You will be taught the entire workflow in Autodesk Maya here on this website.
Using Faces in Maya
This tutorial is about how to design your 3D polygon model in Maya. In the case of polygon modeling you do not need to create shapes again and again for editing your 3D polygon model you can just create other shapes or edit your shape by selecting the face which you want to edit and [...]
Character Animation – Animating in Maya
In this session you will learn about the Character Animation in Maya. Animating a character in Maya is very basic for the people working in 3D world of Maya. Animation of a model involves very basic commands and operations e.g. For basic Animation in Maya you have to select a position for your model at [...]
Motion Path In Maya
Motion path is a curve or straight line defined by the 3d animator and modeler and object has to move on the line showing a path displacement form initial to final position. This is very interesting and useful 3d animation lesson for the 3d animation of control motion like if you want to make animation
Keyframe and Graph Editor Part 1
See which curve is flat and which one is in curve shape. Flat shape shows that this axis has no animation and curve shape display the animation level. A little bit change in the curve creates enough change in the movement of the object. Besides this the graph editor itself helps us to set the key frames with accurate values.
How to turn Book Page in Maya
Go to create menu, select the plane and drag it on the screen. Increase the size by using scale tool and set its resolution from channel box. This offers to set the size by value. Now after primary amendment, we need joint tool. First of all adjust the animation as menu set.
Keyframe and Graph Editor Part 2
Graph Editor shows the arc for each attribute’s animation, which maybe conversion, scale rotation or something else. Graph Editor in Maya is powerful feature which allows us to break or put in keys at specific frame with specific values. We can control and enhance the animation with Graph Editor.





