Category: 3D Modeling
Cartoon Rocket Lights In Maya Part 5
the Ambient light surround all the area of workspace and through uniform light every where, the Spot light as clear from its name is light on a specific spot. It is used to focus light in like torch or bulb etc. Now learn 3d modeling with lights effects making in the best 3d animation modeling software Maya.
Cartoon Rocket Painting In Maya Part 4
this rocket modeling and animation is complete series 3d lesson for learning all basic techniques of 3d modeling; character setup, texturing, coloring, painting, 3d animation and rendering in 3d animation modeling software application Autodesk Maya.
Cartoon Rocket Painting In Maya Part 3
It is like you have a geosphere in Maya and you want to model out a globe of it by texturing it then you can use the painting tools and commands and using you knowledge about the map making with paint tools on computer graphic software you can create you own globe texture on your 3d model.
Modeling a 3D Foot
We shall teach you expert technique about how to model a foot with the help of Orthographic images of the foot as reference images for your 3 d modeling project. Now you should think that why orthographic images are used and not just an image of a foot for 3d modeling in 3d software Maya.
Cartoon Rocket Modeling In Maya Part 2
Now right click on the fins and select the CV’s and forms the vertices as real fins shape .Go to prospective view and watches the fins looking like a real cartoon rocket. Now select and scale the fins toward Z-axis. Now again apply insert key toward the middle of the rocket so that it attached with the body.
Cartoon Rocket Modeling In Maya part 1
Now draw the rocket curve shape by CV curve. Change the menu set to surface and then go to the surface and select revolve curve. Hit 5 to shade it now we have a simple rocket model without nozzle. Don’t forget to delete the history along with doing project. For creating nozzle go to front view again and with CV curve create a nozzle.
How To Model Human Teeth
In this lesson we have completed human face 3d modeled character and now you will learn how to model teeth for you 3d human face cartoon model in 3d animation modeling software Maya 2011. According to this style of character can model teeth you will learn how to model the teeth and gums collectively
Modeling Poly Gazebo Part 2
This lesson covers basics of the 3d polygonal modeling in 3d modeling and animation software Maya you will learn how to use the extrude tool commands for extruding and scaling the extruding area with the same tool, you will also learn how to use the duplicate command in 3d modeling and animation software Autodesk Maya.
Maya toon shader and lines 01
Applying further option and commands will make your shader much better. But at first time it is enough. Do practice for creating different kind of shader and you will be able to create them like an expert. Say you have an object like robot for giving it toon shader.





