RSSCategory: 3DCGG

Maya to ZBrush to UDK – Part 7

Maya to ZBrush to UDK – Part 7

| May 31, 2011 | 0 Comments

Zbrush is computer graphics application very famous for sculpting in 3d modeling and animation. Using Zbrush along with 3d modeling animation can create some magical work of 3d computer graphics and that is what you are here to learn. In this 3d modeling and texturing lesson of Zbrush basics you will learn how crease the [...]

Continue Reading

3D Software and Realistic World

3D Software and Realistic World

| May 31, 2011 | 0 Comments

3d software is the program used for 3d animation, modeling and many more. These software are using much in the film industries and video games. All this is done as imaginary structure. We can animate any model with these software. These software are available as in different form. We can buy these 3d software from [...]

Continue Reading

Maya to ZBrush to UDK – Part 8

Maya to ZBrush to UDK – Part 8

| May 29, 2011 | 0 Comments

Welcome to the 3 modeling lesson in this lesson you will learn another technique of the 3d modeling and texturing in Z-brush that how can you smooth your edges in another way without creasing for creating a very smooth 3d shape for static game design 3d character which was primarily model in 3d modeling and [...]

Continue Reading

Maya Tutorial – Polygon Modeling

Maya Tutorial – Polygon Modeling

| May 21, 2011 | 0 Comments

Maya contains best package to design, model and animate the object in real time. This tutorial refers you to learn the Maya concept through example. The polygon primitives allow you to create the project under polygon menu set. This menu helps you to create the polygonal character in Maya. Polygonal modeling deals with the surface [...]

Continue Reading

Zbrush (Maya 2008 Workflow)-4

Zbrush (Maya 2008 Workflow)-4

| May 21, 2011 | 0 Comments

ZBrush is major tool of 3d s max to connecting 2D and 3d materials. It works with pixels setting and can store lighting, shading and other function of 3d object. ZBrush is using widely in movies making and video game production. It helps you to create the model with high resolution. It makes it easy [...]

Continue Reading

3d Fish 3d Model in 3d Software

3d Fish 3d Model in 3d Software

| May 17, 2011 | 0 Comments

This 3d modeling class is about how to model 3d fish 3d model in 3d software for 3d modeling, 3d animation and rendering Autodesk Maya. This 3d software is very popular in 3d game developing and 3d game designing here you will learn 3d modeling basics in 3d software Autodesk Maya that how to make [...]

Continue Reading

How to Standard Primitives in 3D Studio Max

How to Standard Primitives in 3D Studio Max

| May 17, 2011 | 0 Comments

In this video we shall talk about the standard primitives of 3ds max. These primitives are frequently used in the formation of any model. There is a mainly basic primitive which is expanded into two parts i.e. standard primitive and extended primitive. Primitives are very basic of geometrical shape and you can model and design [...]

Continue Reading

Modeling a Simple Room Window in Maya

Modeling a Simple Room Window in Maya

| May 16, 2011 | 0 Comments

The modeling in Maya is very interesting experience using its tools and commands. The modeling basically divided into interior and exterior part if you are working in architectural modeling.You can design wonderful modeling of room using Maya application. Generally the polygons are used for this purpose but on the other hand it is considered unnecessary [...]

Continue Reading

3d Fish Modeling in Maya

3d Fish Modeling in Maya

| May 16, 2011 | 0 Comments

This tutorial is belonging to the Maya category and we shall create the simple model with Z-Brush. This tutorial is presenting here in to parts and this is the first part of all. In this part we shall introduce you about the basic concept of this modeling and also explain important feature belonging to this [...]

Continue Reading

Introduction to Poly Architectural Modeling Part5

Introduction to Poly Architectural Modeling Part5

| May 14, 2011 | 0 Comments

We are going to teach you about the poly architectural modeling in 3d studio max. This is the fifth part of the architectural modeling series. Always try to create the model with such skill that it is explaining all the detail about the component relevant to the model. Focus on the entire model separately although [...]

Continue Reading