RSSCategory: Rendering

Lights and Shadows in Maya Part 2

Lights and Shadows in Maya Part 2

| July 28, 2010 | 0 Comments

Then for modeling Bulb create NURBS sphere from NURBS primitives in the Create menu and then using move tool (press ‘W’ for move tool) and move the sphere right in the lamp head and adjust it using all four view ports, then scale it to the size of bulb as well. Rename this sphere as bulb.

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Lights and Shadows in Maya Part 1

Lights and Shadows in Maya Part 1

| July 28, 2010 | 0 Comments

Moreover this lesson also covers the basic of 3d rendering in 3d modeling and animation software Maya. this is very important lesson for the 3d Architectural designers, 3d film animator and 3d civil engineering designing in 3d modeling and animation software Maya this 3d modeling and rendering

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Maya Creating Follow Cameras

Maya Creating Follow Cameras

| July 24, 2010 | 0 Comments

Now set the camera position. Now select any one part of the object and hit Up Arrow for full selection and then with shift key select the camera. Adjust you menu setting as Animation then go to constraint, drop down list and click on Aim camera. Change its default setting and hit ok.

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How to Texture Buildings

How to Texture Buildings

| July 23, 2010 | 0 Comments

Here in this 3d modeling lesson you will learn how to give Blinn texture to the 3d model, Blinn as told earlier is Reflective Surface texture it is used to create reflective surface effect like paint, varnished surface, marble plate texture effect is also Blinn texture as you are learning about building 3d modeling

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