RSSCategory: Skills

Modeling of Simple Jet Fighter in Houdini part 2

Modeling of Simple Jet Fighter in Houdini part 2

| April 26, 2011 | 0 Comments

You have done much work on Maya and 3ds max for animation and modeling. We have offered you to learn here about any kind of modeling and animation either in Maya or 3Ds max. Houdini has also similar user interface to work on with its tools and commands to form any realistic modeling of common [...]

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3D Modeling Tutorial using Houdini 10

3D Modeling Tutorial using Houdini 10

| April 26, 2011 | 0 Comments

Houdini is software especially designed for 3d animation with procedural setting. It is much similar with Autodesk Maya but some of its applications enable it more significant. Houdini software application is much faster and consistent for learner and as well as the professional. The Houdini side affects are using in may complex animation in movies [...]

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Autodesk Maya Tutorial: Basic UV Mapping + Photoshop

Autodesk Maya Tutorial: Basic UV Mapping + Photoshop

| April 26, 2011 | 0 Comments

The UV mapping is actually formed of 3d modeling to make the 2d object in 3d look. The word U and V also demonstrating the 2D object components while the 3D object are based on X , Y and Z axes. UV mapping actually exists because of UV texturing. In this tutorial you will learn [...]

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How to Work with Layers in Adobe Photoshop

How to Work with Layers in Adobe Photoshop

| April 26, 2011 | 0 Comments

Adobe Photoshop is wonderful software application for editing purpose. If you are working on editing some kind of object then there will be two things that are helpful to you during your project. The whole project is done in separate documents and at final stage they are combined into one main project. The layer is [...]

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MAYA – development1 – 15 – system used for your venture

MAYA – development1 – 15 – system used for your venture

| April 25, 2011 | 0 Comments

This is last part of the 3d modeling lesson of the gun 3d modeling in 3d animation and modeling software application Autodesk Maya. in this complete series you can learn how to model a gun with polygon 3d modeling tools and commands, how to create UV, How edit and how to cut and sew the [...]

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MAYA – development 1 – 14 – apply a standard diagram to our sculpt

MAYA – development 1 – 14 – apply a standard diagram to our sculpt

| April 25, 2011 | 0 Comments

This is 3d modeling lesson about the normal mapping in 3d modeling and animation software Autodesk Maya. In the last 3d modeling lesson you loaded NVIDIA plug-in for Photoshop for normal mapping, now this 3d modeling lesson you will learn how to replace the Bump mapping with Normal mapping. You have learned Bump mapping in [...]

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MAYA – development 1 – 13 – create a standard proof

MAYA – development 1 – 13 – create a standard proof

| April 25, 2011 | 0 Comments

This 3d modeling lesson will explain how to load NVIDIA plug-in for Photoshop cs for normal mapping etc. Normal mapping is the technique detail mapping this makes the surface of the 3 d model more realistic. As in UV mapping you layout the mesh of 3d model into 2d graph sets in Normal mapping you [...]

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MAYA – development 1 – 12 – smack record our representation

MAYA – development 1 – 12 – smack record our representation

| April 25, 2011 | 1 Comment

This is 3d modeling lesson for creating Bump mapping on 3d gun model in 3 d modeling program Autodesk Maya. Autodesk Maya is one of the best 3 d modeling, 3d animation and rendering software applications of the computer graphics very popular for 3d film making, 3d video game designing and pre-visualization and so on. [...]

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MAYA – development 1 – 11 – Intro to bump mapping

MAYA – development 1 – 11 – Intro to bump mapping

| April 25, 2011 | 0 Comments

This 3d modeling free video tutorial will tell you about Bump map in 3d modeling and animation software Autodesk Maya. Bump mapping is one of the most important 3d modeling techniques used to create Bumps on surfaces of the 3d model in 3 d modeling and animation program Maya. Here in this 3d modeling lesson [...]

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MAYA  – development 1 – 10 – addition element to your consistency diagram

MAYA – development 1 – 10 – addition element to your consistency diagram

| April 25, 2011 | 0 Comments

Welcome back to our gun 3d modeling lesson part 10 in this 3d modeling lesson you will learn how to create excellent texture with Adobe Photoshop CS for texturing our 3d model in 3d modeling and animation software Autodesk Maya. First of all we took snapshots of the UVs in Maya and then we save [...]

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