Tag: character setup

Character Setup in Maya 2010 Part 9 (urdu/Hindi)

Character Setup in Maya 2010 Part 9 (urdu/Hindi)

| July 1, 2011 | 0 Comments

This tutorial is about Character Setup in Maya 2010 with (Urdu/Hindi). These video tutorials explain how to character setup in Maya 2010. Character Setup is essential thing when you are going to accomplish character animation task. Character setup is a key to the 3d character animation. 3d animator used different method for setting up there [...]

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How to make Hard and Soft Materials in Maya

How to make Hard and Soft Materials in Maya

| June 14, 2011 | 0 Comments

If you are a beginner in Maya and want to create 3D image of a robot on Maya then you will have to make some of image face hard to appear like a metal. Maya 3D software help in this operation and here you can learn how to make some part of your robot like [...]

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Maya Skin Weight Tutorial

Maya Skin Weight Tutorial

| June 14, 2011 | 0 Comments

This tutorial video of Maya will tell you how to use skin Weight Tool in Autodesk Maya. The skin weight tool option is helpful for you to produce Dynamic effect in your 3D image when you are beginner and working in Autodesk Maya. In this free Maya video tutorial you will learn how to work [...]

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Character Setup in Maya 2010 Part 7 (Urdu/Hindi)

Character Setup in Maya 2010 Part 7 (Urdu/Hindi)

| May 31, 2011 | 0 Comments

This tutorial explains about character setup in Maya 2010, character set up is much essential for human modeling accomplishment. This tutorial is about introduction of character setup. The character models are designed for animation purpose because animation is the name of continuous movement in character in real time. You can use different methods for setting [...]

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Maya Tutorial – Polygon Modeling

Maya Tutorial – Polygon Modeling

| May 21, 2011 | 0 Comments

Maya contains best package to design, model and animate the object in real time. This tutorial refers you to learn the Maya concept through example. The polygon primitives allow you to create the project under polygon menu set. This menu helps you to create the polygonal character in Maya. Polygonal modeling deals with the surface [...]

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Zbrush (Maya 2008 Workflow)-4

Zbrush (Maya 2008 Workflow)-4

| May 21, 2011 | 0 Comments

ZBrush is major tool of 3d s max to connecting 2D and 3d materials. It works with pixels setting and can store lighting, shading and other function of 3d object. ZBrush is using widely in movies making and video game production. It helps you to create the model with high resolution. It makes it easy [...]

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Character Setup of a Robot Part 8

Character Setup of a Robot Part 8

| April 28, 2011 | 0 Comments

This is another comprehensive 3d modeling and animation modeling lesson about the joint tools and orientation axes of the 3d model in 3d modeling and animation software Autodesk Maya. in this lesson you will learn in details that what does the orientation axes do and how they move in 3 d when their orientation is [...]

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Setting up the UV Maps part 1

Setting up the UV Maps part 1

| April 27, 2011 | 0 Comments

The UV mapping affects on the edge not on vertices. Therefore the UV mapping will be different in any shared vertices. You can get the mapping free software from online companies and also download them from any web browser. The briefly procedure is discussed in the following video.

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Introduction of checkermap in Maya project 1 of 5

Introduction of checkermap in Maya project 1 of 5

| April 27, 2011 | 0 Comments

Select the color chooser and assign it to your model. Now we want to assign UV mapping, open the UV mapping from properties and assign it with Z-axis. You can also apply normal maps and object geometry to form it into real look. You can learn it many other concept through this single object.

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3ds max head modeling part 09

3ds max head modeling part 09

| April 27, 2011 | 0 Comments

Here you are learning the human head modeling in series and this is the ninth part of total project. Using mesh smooth modifier you can create wonderful modeling of human head. The human face and head is very easy to look at but it is laborious to perform it in 3ds max. All the modeling [...]

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